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About me

As a student in the field of “International Media and Computer Science I gained valuable experience using the Unity Engine. While working as a Unity developer at Siemens Energy and the Fraunhofer Institute, I was able to deepen my knowledge even further. Constantly learning new things with innovative technologies have been the main factors driving my motivation.

In my free time I like to climb at my local bouldering gym or doing some weightlifting and of course I'm into gaming as well.

Project I
Virtual Museum

Gamification of an Art Museum, Accessible through Virtual Reality.

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Project II
Magicball (Alpha)

2D Platformer with custom-made character models and animations in "Jump King" style.

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Project III
OCEAN

2D adventure game in which the players decisions are evaluated to create a personality profile based on the "Big5-Factor-Model".

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Project IV
Survival Game (Prototyp)

A mobile survival game with AR implementation to view assets.

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Project V
Robo Platformer

3D Platformer with different obstacles and levels.

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